Archive for shooter games

Brothers in Arms For The iPhone

Posted in cell phones, gadgets, gamer, Games, gaming news with tags , , , , on December 5, 2008 by nunetherlands
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Left 4 Dead Review

Posted in gamer, Games, pc games with tags , , , , , , on November 22, 2008 by nunetherlands

The Guys and Girls at Wired have a very nice Review on the great Left 4Dead game

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Call of Duty: World at War (Mod Tools)

Posted in gamer, Games, pc games, tech news with tags , , , , , , , on November 21, 2008 by nunetherlands

 

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Activision and Treyarch have released the official mod tools for Call of Duty: World at War, allowing users to manipulate the game and create their own designs.

The 1.1GB package can also be found on AtomicGamer, BigDownloads, FileShack, GH. Note that CoD4 Mod Tools requires your video drivers and DirectX to be up to date.

Developed by Treyarch, the wartime shooter hit PC, PS3, Wii and Xbox 360 earlier in the month, accompanied by the Rebellion-crafted PS2 version and n-Space’s DS edition.

Call of Duty: World at War Patch v1.1

Posted in entertainment, gamer, Games, gaming news, pc games, tech news with tags , , , , , on November 11, 2008 by nunetherlands

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Activision has released the first patch for Call of Duty: World at War, updating this first person shooter sequel developed by Treyarch Invention to version 1.1. Mods are now enabled in Co-op, Single Player, and Multiplayer. Also, license key is no longer required to run a Dedicated Server. The massive 317MB patch can be found on AusGamers, GH, WP.

– Mods are now enabled in Co-op, Single Player, and Multiplayer.
– Players will now be notified when a new patch is available.
– Improvements for SLI support.
– G_Spawn: no free entities crash has been fixed.
– Server no longer runs out of script variables.
– License key is no longer required to run a Dedicated Server.
– A Dedicated Server can now be started from the Command Line via Remote Desktop Connection.
– Various fixes in Server Browser.
– Players will no longer see multiple friend invites from the same friends.
– When a player calls in a recon plane in a Hardcore match, the HUD will properly appear.
– Clan Tags will now display in game where appropriate.
– Map holes fixed
– Spawn improvements and weapon balancing
– Remote desktop now works with dedicated servers

Far Cry2 patch v1.01

Posted in entertainment, gamer, Games, gaming news, pc games, tech news with tags , , , , , , , on November 5, 2008 by nunetherlands

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Ubisoft has quietly released the first patch for Far Cry 2, bringing their first-person shooter sequel to version 1.01. The game will update itself automatically upon launch. For those of you who need a manual update, the patch can be found on The Patches Scrolls.

Multiplayer
– Server’s IP address now displays in lobby, beside the match’s name (for direct IP join to work)
– Dedicated Server can now be launched in command line.
– Improved match start conditions.  Ranked games can now also start if the player max is attained and everybody but the host is ready.
– Fixed a bug causing random crashes when joining a game.
–  Ranked matches in progress will no longer display in the match list.
– Fixed players with same name by using identifiers instead of names.
– Fixed crash when creating a LAN game without a network cable.
– The diamond pool is now always validated after class upgrades, reset or rank up to avoid getting more diamonds than you are supposed to for your rank.
– When creating a dedicated server with PunkBuster enabled, then close it to create another but this time with PunkBuster disabled, PunkBuster will still be considered ON, on this new server.
– Fixed a problem where a player could get stuck (and couldn’t get killed) after pressing the interaction key while wounded and getting rescued by a teammate at the same time.
– Fixed players getting disconnected if they have too many user maps and try to enter the map rotation menu in a Player or Ranked match.
– Vehicles will now always respawn even if they are never used.
– Fixed users not being able to see a match if the host switched match mode after a rank.
– Fixed a glitch that could make a player invisible to another.
– Fixed incorrect check for negative values when adjusting diamond count.
– Fixed a problem where a player would render through objects if healing a wounded playing while being wounded at the same time.
– Fixed reload not being interrupted on the host when a client picks a weapon while reloading.
– Fixed Field Manuals not unlocking after game mode change.

Singleplayer
– Fixed health not changing with the difficulty level.
– Keyboard controls remapping in single mode now carry into multiplayer mode.
-A buddy will no longer get stuck when healing him while player is receiving damage.
– Stats of favourite weapon are now properly reset between loaded save games.
– The mortar will no longer move the player through wall.
– Mission objectives markers are now show properly after loading a save game.

General
– Fixed glider key remapping.
– Game will now minimize in order to show the website when clicking on ubi.com.
– Dolby 5.1 is now supported for most sound cards.
– Fixed a random crash that could happen when pressing ESC to cancel a Benchmark run.
– Added CPU Intensive benchmark test run.
– Fixed Jackal Tapes and Partner Tapes pages.

Crysis Wars Patch version 1.1

Posted in entertainment, gamer, Games, gaming news, pc games with tags , , , , , , , , , on November 5, 2008 by nunetherlands

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Electronic Arts and Crytek have released a patch for Crysis Wars, updating the multiplayer mode from Crysis Warhead to version 1.1. The update address some bugs, removes online authentications and adds Linux server and 64-bit support.
The update can be acquired automatically or manually. The manual download ca be found on FileShack, GH, Patches Scrolls.

– Fixed: Stand/Prone firing exploit by exaggerating spread of all weapons when transitioning from standing position to prone position
– Fixed: Inconsistency between the HUD score and the score shown in the scoreboard
– Fixed: Disconnection caused by cheat protection for levels saved by the map downloader

Left 4 Dead Introduction Video #1

Posted in entertainment, gamer, Games, tech news, Video with tags , , , , , , , on November 1, 2008 by nunetherlands

Valve has released the introduction video for its cooperative zombie shooter Left 4 Dead. The over four-minute, entirely in-engine movie was created by the same internal Valve team that produced the acclaimed Team Fortress 2 ‘Meet the’ videos. The game will hit Xbox 360 and PC on November 18. The demo will be released on November 11, or November 6 for pre-order customers.

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