Archive for RTS games

Fallout New Vegas Version 1.1.1

Posted in 3rd person games, gamer, Games, RPG games with tags , , , , on November 10, 2010 by nunetherlands

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New Game updates for Fallout New Vegas Version 1.1.1

* Companions now show up as waypoints on the map

* Companions will always fast travel with you, unless told to wait or sent away

* Fix: DLC error/save corruption

* Fix: Stuttering with water effects

* Fix: Severe performance issues with DirectX.

* Fix: Controls temporarily disabled after reloading Cowboy Repeater while crouched

* Fixed crash using the Euclid C-Finder while having the Heave Ho perk

* Fix: Entering the strip after Debt Collector causes crash and autosave corruption

* Fix: Using Mojave Express dropbox can cause DLC warnings

* Fixed crash when buying duplicate caravan cards from a vendor in a single transaction

* Crafting menu should filter valid (bright) recipes to the top of the list

* Fix: Sitting down while looking down a weapon’s ironsights leaves player control locked

* Fix: If a companion is knocked unconscious with broken limbs they stay broken on respawn

* Fix for varmint night scope effect persisting in kill cam

* Fix for giving companions armor that adds STR does not increase their carry weight

* Fix NPC Repair menu displays DAM as DPS

* Having NPC repair service rifle with forged receiver decreases CND

StarCraft II Patch 1.1.3

Posted in gamer, Games, pc games, RTS games, Sci fi with tags , , , , on November 10, 2010 by nunetherlands


StarCraft II: Wings of Liberty – Patch 1.1.3

General

New game categories have been added to filter Tower Defense and Tug of War custom maps.

Balance

TERRAN
Thor
This unit will now prioritize attacking ground combat units over Medivacs.

Bug Fixes

Fixed a desync that could occur when trying to watch replays that had a dependency on bank files.

StarCraft 2 : Wings of Liberty Patch 1.1.2

Posted in gamer, Games, pc games, RTS games with tags , , , , on October 16, 2010 by nunetherlands

StarCraft II: Wings of Liberty Patch 1.1.2

Available when you login to your  Battlet.net

General

Players will no longer receive achievement toasts while their status is set to “Busy.”
The messaging when attempting to load a saved game or replay from a previous version has been clarified
Adjusted the amount of points earned and lost by random team participants to properly reflect the strength of a player’s teammates.

Balance

PROTOSS

Buildings
Nexus life and shields increased from 750/750 to 1000/1000.

Void Ray
Damage level 1 increased from 5 to 6 (+4 armored).
Damage level 2 decreased from 10 (+15 armored) to 8 (+8 armored).
Flux Vanes speed upgrade bonus decreased from 1.125 to 0.703.

TERRAN

Buildings
Barracks requirement changed from Command Center to Supply Depot.
Supply Depot life increased from 350 to 400.

Medivac
Acceleration reduced from 2.315 to 2.25.
Speed reduced from 2.75 to 2.5.

Reaper
Nitro Packs speed upgrade now has a Factory Requirement.

Thor
Energy bar removed.
250mm Strike Cannons is now cooldown-based on a 50-second cooldown. Ability starts with cooldown available (useable immediately after upgrade is researched).

ZERG

Buildings
Hatchery life increased from 1250 to 1500.
Lair life increased from 1800 to 2000.
Spawning Pool life increased from 750 to 1000.
Spire life increased from 600 to 850.
Ultralisk Cavern life increased from 600 to 850.

Corruptor
Energy bar removed.
Corruption is now cooldown-based on a 45-second cooldown. Ability starts with cooldown expired (must wait for full 45-second cycle before usable).

Infestor
Fungal Growth now prevents Blink.

Roach
Range increased from 3 to 4.

Bug Fixes

Fixed an issue where players could not cast the Feedback spell on Point Defense Drones.
Fixed an issue where the Phoenix would continue to channel Graviton Beam after the target died.
Fixed an issue that would cause Larvae to spawn and be hidden behind Zerg eggs.
Fixed an issue where players were unable to navigate to the Single Player page or watch replays after canceling map downloads from the queue.
Fixed a desync that could occur on user-created maps with custom mod dependencies.

StarCraft 2 Patch 1.1.1

Posted in gamer, Games, pc games, RTS games with tags , , , , on September 30, 2010 by nunetherlands

StarCraft II: Wings of Liberty Patch 1.1.1

Available when you login to your  Battlet.net

Bug Fixes
• Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.

• Fixed an issue where the Phoenix’s Graviton Beam was automatically canceled if you used it just after the Phoenix reached 50 energy.

• Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.

• Fixed an issue where players watching older replays or saved games would experience stuttering.

• Fixed an issue where some Mac users were unable to join games properly.

StarCraft II: Wings of Liberty Patch 1.0.3

Posted in Games, pc games, RTS games, Sci fi with tags , , , , , on August 18, 2010 by nunetherlands

StarCraft II: Wings of Liberty Patch 1.0.3

Available when you log into your  Battlet.net
Bug Fixes

Fixed an issue preventing some players from accessing offline play from the login screen.

Starcraft 2: Wings of Liberty Patch 1.0.1

Posted in gamer, Games, pc games, RPG games, RTS games, Sci fi with tags , , , , on August 1, 2010 by nunetherlands

New Patch for Starcraft 2: Wings of Liberty Patch 1.0.1
Available when you log into your Battle.net

Bug Fixes

Campaign saves have been optimized.
Fixed an issue with sound not playing on some 7.1 systems.

** Supreme Commander 2 ** Patch V1.11

Posted in pc games, RTS games with tags , , , , on April 16, 2010 by nunetherlands

Gas Powered Games has released a new patch for  Supreme Commander 2
The new update “addresses a number of issues with the game’s AI, including adding several new AI difficulty levels; a number of ease-of-use features in multiplayer game lobbies; and, a veritable HOST of AI and game play tweaks as well as specific unit behavior changes.”

New Features
* New AI categories are now available via the Skirmish or Multi-player lobby menu:
– Air: Focuses on Air units.
– Land: Focuses on Land units.
– Rush: Focuses on large amounts of land units and less on defense.
– Balanced: Balanced between Land and Air.
– Naval: Focuses on Naval units.
– Turtle: Focuses on defenses and Experimental.
– Random: Chooses one of the above based on various factors.
* Added the Steam avatar for each player on the multiplayer summary screen: This will let players click on the avatar image and access that player’s Steam profile. From there, they can add that player to their friends list if they’ve had a good match
* Added Mic Icons display in game when bringing up the in game score menu (F2) allowing players to mute individual players

Improvements
* Added anti-cheating code that will detect modified lua files and prevent playing with unmodified users. This also prevents achievement and leaderboard updates. Still permits playing with others who have identically modified their games.
* Disconnections in Ranked: The game now tracks the number of disconnects a player has during Ranked 1v1 matches. If you exceed a certain percentage of disconnects to games played, they will count as losses instead of wins.
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