Call of Duty: World at War PC Patch 1.2

callofdutywordatwar

Call of Duty: World at War PC Patch v1.2 has finally been released. The update resolves numerous bugs, glitches and exploits in Treyarch’s shooter, and adds a re-lit “daytime version” of the Makin map.

The 498B patch can be found on 4players.de, CGO.ro, CodHQ, FilePlanet, GH, ShackNews and WP.

Items fixed in 1.2:
* Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!
* Fixed exploits that allowed for power ranking servers.
* Fixed router related server authentication errors.
* Fixed HTTP Redirect functionality for downloading mods.
* Fixed sound device crashes stemming from Emulated Sound Devices.
* Fixed exploit which allowed players to color their name tag.
* Hits now register properly while targeted player is leaning.
* Enabled /cg_drawfps in multiplayer games.
* Fixed command-line +connect functionality.
* /cg_fov no longer resets to the default value in between matches.
* Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
* “Accept Game Invite” is bound to its default key, F10.
* Implemented fix for attempting to join password protected servers from the server browser.
* Fine tuned Bolt-Action Rifles for balance.
* Screenshots no longer overwrite each other.

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